Since these concept drawings were scrapped from the project, I'm going to show them off. They were part of animation storyboard for virtual reality. Y'know, the technology where you wear screens over your eyes and you feel like you're someplace else.

These location drawings are distorted with multiple perspectives to emulate the experience of looking around inside the virtual reality world. It was fun to work with the challenge of a technology I hadn't worked on before. The storyboard itself focused on the character action and not the framing of the scene, since what the viewer sees is up to them. That's why these backgrounds have no sense of cinematic composition.